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Alberto Martinez

Alberto Martinez

Development & design, built to perform.

I craft experiences that are efficient, thoughtful, and built with purpose. Let's make something excellent together.

Open to Staff & Senior roles · remote or on-site

Work

portfolio

PDX Rail

PDX Rail

Real-time arrivals and vehicle locations for Portland MAX and Streetcar. Kotlin Multiplatform monorepo live on both Google Play and the App Store, with a shared Compose Multiplatform UI on both platforms and a static web site.

Kotlin SQL Swift Compose Multiplatform KMP Koin Ktor MapLibre Compose SQLDelight Open Source (MIT)
Autodesk Construction: Forma

Autodesk Construction: Forma

Scaled and optimized cross-platform mobile and native Android app features. Reduced loading times for lists viewing 10-100GB of database rows through optimized caching, lazy loading, and database query strategies. Reduced errors in my feature from a top contributor to non-existent in telemetry reviews.

Kotlin SQL Accessibility Compose Coroutines Dagger KMP Localization Offline-first Release Management RxJava
Nike Run Club

CDW: Nike Run Club

Scaled and optimized native Android app features for performance and stability across Nike Run Club (~8,000,000 active users). Cooperated across the organization to deliver an accessible, consistent and efficient experience at scale.

Java Kotlin SQL Accessibility Coroutines Dagger Localization Room RxJava Wear OS
Untold Studio

Untold Studio

Internal enterprise application for Nokia / Bell Labs, plus a couple of demo apps. Led a team of 4 engineers. Established new architectural patterns that cut UI memory costs and loading times significantly, with reactive strategies for the most performant user experience.

Java Kotlin SQL Bluetooth GPS/Location Foreground Services Graphic Design Messaging OpenGL Realm RxJava
HuntStand Android

Terrastride: HuntStand

Refactored 150,000+ lines of legacy Java code to Kotlin (99% conversion). Modernized to Oreo-compliant architecture. Managed full Android pipeline from development to production. Responsible for release management on Google Play (~1,000,000 active users, 4.5★ rating).

Java Kotlin SQL GPS/Location Foreground Services Graphic Design Release Management Room Scheduled Jobs Subscriptions UI Design
Media Mechanic

Media Mechanic

Completed several mobile and web contracts, mostly Android mobile. Delivered over 8 mobile applications across iOS and Android for Kindle, Google Play, and private clients. Retained code and strategies project to project to maintain consistency and reduce reinvention across different projects.

Java Objective-C PHP SQL GPS/Location Graphic Design Messaging Sockets Video Streaming UI Design Widgets
gifTV

gifTV

Android app that turned devices into networked GIF displays. Receive animations over Wi-Fi from other users, with multiple unique TVs on the same network playing randomly-selected GIFs (expired after 8 hours). An early Play Store project exploring resource management and local discovery-RIP.

Archived Learning Experiment Android Network Service Discovery P2P
Khala

Khala

Turn any Android device into a Wi-Fi controlled Twitch.tv viewer. Two devices required, set one up as a TV while the other searches or browses for a channel. The TV accepts the channel decision and the stream is live. An early Play Store learning project, now defunct.

Archived Learning Experiment Android Network Service Discovery Streaming Media
LAX Metro

LAX Metro

Transit app for the LAX area. An early Play Store learning project, now defunct.

Archived Learning Experiment Android
SFO BART

SFO BART

BART transit app for SFO. An early Play Store learning project, now defunct.

Archived Learning Experiment Android
Combolin

Combolin

My first published Android app. Offline-first cross-platform game with global leaderboard API. Modern revision serves players of all ages.

Godot PHP SQL Graphic Design Laravel API Offline-first UI Design

Background

about

I've been developing software for 20+ years: major greenfield and legacy applications for large corporations, white-label mobile apps, and odd jobs making things work in a variety of languages and frameworks.

The last decade has been Android-focused, building high-scale mobile applications with 1M+ users, performance optimization, and Kotlin Multiplatform expertise.

Beyond software, I've managed businesses on many levels - directing operations and staff of ice rink facilities, supervising set install and back-stage operation of live shows. It's always a joy to find the best solutions for quality customers and clients.

skills

C# C/C++ Java Kotlin Objective-C PHP Python SQL Swift x86 Assembly Accessibility Agentic Coding API Design Bluetooth Compose Multiplatform Context engineering Coroutines Dagger Foreground Services Godot Graphic Design Jetpack Compose Koin Ktor Kotlin Multiplatform Location Localization MapLibre Compose Maps MCP Messaging Model-agnostic Network Service Discovery Offline-first ODBC OpenGL Open Source P2P Performance Push Notifications Push Operations Realm Release Management Room RxJava Scheduled Jobs Sockets SQLDelight Streaming Media Subscriptions Telemetry UI Video Streaming Widgets Android Arduino / Embedded iOS Wear OS Web Win32

experience

Senior Android Software Engineer

Autodesk · remote · 2022-2026

Autodesk Construction Cloud (Forma) - large-scale data lists. Reduced loading times for lists viewing 10-100GB of database rows via optimized caching, lazy loading, and query strategies. Constrained memory usage by replacing a growth architecture with a flat-use MVI strategy - no UI resets, smooth scrolling. Eliminated all potential for jank other than device-level constraints. Managed rotating release duties, contributing to multiple successful releases.

Android Engineer

CDW (Nike) · on site · 2019-2022

Android for Nike Run Club - Kotlin, Recyclerview, Room. ~8,000,000 active users. Mentored teammates daily and influenced technical decisions across a squad of 10+ engineers.

Lead Android Engineer

Untold Studio (Nokia / Bell Labs) · on-site · 2018-2019

Internal enterprise application for Nokia / Bell Labs, plus a couple of demo apps - Kotlin, Realm, sockets, Bluetooth. Led a team of 4 engineers. Established new architectural patterns that cut UI memory costs and loading times significantly, with reactive strategies for the most performant user experience.

Lead Android Engineer

TerraStride Inc. (HuntStand) · hybrid · 2016-2018

HuntStand GPS. Refactored 150,000+ lines of legacy Java to Kotlin (99% conversion), reducing compilation time and eliminating null-safety violations. Redesigned UI/UX for all core screens. Implemented Crashlytics and Firebase Performance Monitoring. Release management on Google Play - ~1,000,000 active users, 4.5★ rating.

education

Oregon Institute of Technology - Software Engineering Technology. Undergraduate work in x86 assembly, compiler construction, and packet-level networking in C: the fundamentals under the mobile stack.

Get in touch

contact

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