Alberto Martinez
I craft experience that is fast, thoughtful, and built with purpose. Let's make something great together.
Work
A deceptively simple puzzle game. "Comboling" was originally concepted by Jérôme Lulling. Around 2004 I reached out to Jerome before making a Win32 version of it. Some years later, I rewrote it again and Comboling was my very first published Android app. Now Combolin is a modern revision that will best serve players of all ages. Backing this cross-platform game is a global leaderboard API. The clients are offline-first so do enjoy this game and leaderboard participation without any internet connection.
⭐ Godot Laravel SQL Offline-first Graphic Design UI Design
Scaled and optimized cross-platform mobile and native Android app features for performance and stability. Reduced crash rates through systematic performance profiling. Implemented new experiences. Worked in a wonderful team and organization.
Kotlin SQL XML Accessibility Compose Graphic Design KMP Localization Offline-first Release management UI Design
Scaled and optimized native Android app features for performance and stability. Reduced crash rates through systematic performance profiling. Worked on cross-product modules. Implemented new experiences. Worked in an incredible team and organization.
Java Kotlin SQL XML Accessibility Compose Graphic Design Localization Wear OS UI Design
Real-time transit tracking for Portland MAX and Streetcar using Kotlin Multiplatform for efficient code sharing between iOS and Android.
⭐ Kotlin SQL CMP Graphic Design KMP UI Design
Open-source Android library used in production by Untold Studios, enabling rich text rendering with Markdown markup.
Kotlin XML REGEX MD
Scaled and optimized native Android app features for performance and stability. Reduced crash rates through systematic performance profiling. Implemented new experiences. Worked in a fantastic team with fantastic organizations.
Java Kotlin SQL XML Bluetooth GPS/Location Graphic Design Messaging OpenGL Realm UI Design
Scaled and optimized native Android app features for performance and stability. Reduced crash rates through systematic performance profiling. Implemented new experiences. Responsible for the entire Android pipeline from development to production. Modernized codebase from Java to Kotlin, improving maintainability and team velocity. Worked with exceptional people from everyone a part of Terrastride to partners and even directly to our customers.
Java Kotlin SQL XML GPS/Location Graphic Design Release Management Subscriptions UI Design
Completed several mobile and web contracts, mostly Android mobile. Worked with amazing people in an amazing shop.
Java PHP Objective-C SQL GPS/Location Graphic Design Messaging Sockets Video Streaming UI Design Widgets
Completed a wide-range of private contracts, including a few that involved single board computers like an Arduino. This sous-vide system is one of the first sbc projects.
⭐ Arduino
Exposed to my first professional, public product: AutoCAD and the organization behind it. Implemented a color picker and a bunch of third-party shaders for Visualization & Fidelity.
C++ Win32Background
Software engineer with 20+ years of experience shipping production Android apps to millions of users. Specialized in Kotlin, performance optimization, and cross-platform development. Passionate about writing clean, maintainable code and collaborating across teams.
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